Playing Dungeons and Dragons is one of my favorite hobbies. This is a visual documentation of one of the adventures I’ve prepared for one of my play groups - The Sunstriders.

It was a surprise session in which I unexpectedly switched places with our usual Game Master, and continued the story from a different narrator’s point of view. The GM then took on the role of the titular character of the adventure - an orc called

Wolfgang Bitterkill.

Bitter cold kill end

Main gameplay level

Ice cave system near Dark Arrow Keep.

secret locations

player characters

7 players with their different forms, summons and mounts.
Elements for overpaint were generated with HeroForge and WOWHEAD.

Paladin’s Mounts (d10 roll)

The team’s paladin has a summoned mount with a 10% chance of it becoming a specific species. The art was prepared to cover all of the possibilities.

tutorial level

The game was organized through roll20 and required players getting used to controls and cone of vision mechanics. The tutorial level allowed them to overcome first obstacles and move light sources.

enemies and NPCs

starting location

items and props

the finale

The astral plane.

BONUS

On a completely different session, but with the same group, my good friend Gom Pilote and I decided to surprise our team with a music video. Everyone thought they’re recording voice-overs for a song but didn’t expect the visuals. Gom did the bulk of the work but I helped out with the map assets.

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concept art

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Kinfire: map atlas